Creating games takes time , he is polishing game and adding features, he said it would cost around 5/10 euros so he has to polish game well before releasing it
Also, they might not be full time developer, so they will take longer than usual. creating games is not easy and neither quick.
I did a battle on the Oceania map and an independent Tasmania recked Australia with some god like move. They went through Australia's front and made a double encirclement and then ABSOLUTLY DESTROYED THE AUSTALIAN FRONT.
after defeating another country, a nation will gain a city. these cities are where revolutions start, and typically, where they end, because the revolt's initial attack will stop as soon as it reaches the border of another city. they are also used to switch capitals in case of the original capital of a country being overrun by their enemy.
I. Permanent war / alliance options, where players can prohibit nations from changing their diplomatic status on their own. II. Terrain, where each terrain has its own war speed, like mountains taking longer to conquer than plains. III. Flag option, where flags are auto generated for nations and can be editted by the player, or completely disabled by the player. IV. Language / culture options, where each nation starts with its own culture, can be renamed by the player, and can be spread over time to other nations and in its own territory. V. Color that can be changed by the player, maybe something like a board with every possible color currently ingame that can be selected with a click.
i feel like adding mountains would be very cool so that you could make maps more detailed and certain areas of the world/map would be harder to get to kinda like how in Europe Italy is protected by the alps, maybe you could make it so you cant get their on the Europe map. In a way i guess it would be more interesting and in certain places you can only get their by water. You could also make something like a mountain pass that makes the mountains able to be traversed by army's in that spot. I don't know if that sounds interesting or not but maybe you could do it in the next update so the game has a little more depth to it.
thank you if you actually see this (and possibly add it?) jokupelle or whatever your name is.
-To the free version too, right? I'm asking because I think you would have specified that it would be on the steam version only if you were only adding it to the steam version.
Yes, just not make it like a 50% debuff to the whole army. Like it makes world war 2 simulations end in axis victory because it's romania, finland, germany vs USSR
i have said this before but i just wanted to define it more. i think that to seal the game together would be trade. trade would be like certan territories have a exotic substance and trade would be like a land/sea trade also with said trade you could make a more important diplomacy rather thing just allinces like well playing this i was allies with a country for like 200 years give or take and then in 2 years of breaking up we went to war and i allyed to a hated countrie. p.s with trade would be a from of getting money and with money you would get more/better armies
a mode where you control only one country, like the god mod but only for one country with more options like the possibility to claim certain areas(if the A.I does this, then it will more likely go at war to annex that region) and alliance requests.
Also i suggest to add "national traits" like: War monger: a country that will declare war to anyone bordering it more that others
Peace exporter(or promoter): a country that will focus on alliances first. Peace exporter countries won't go at war for any reason and won't have claims on nothing
Diplomacy master: c country that will go at war only for claims and will focus on alliances
Normal: normal countries
(if someone has more suggestions for the traits leave a comment here)
If you add this please make them customizable in god mode.
Another thing i suggest to add is the possiblity to have max 3 or 4 allies.
The claim system would be like:
country "a" claims a random area whit random size(not depending on other countries)
I really like the game but would appreciate multi-alliances (alliances with more than one country) and have names for all the cities in a country displayed, again the game is amazing.
can you fix the issue where a nation sticks its troops in random spots on the borders and just sits there while the enemy troops easily win with no problems
Please, fix the problem of foreign nations stealing land of other nations while they are at war. As the block goes white because one unit defeated another, other nations that arent in the conflict tend to steal that block for themselves and they keep it after the war, which is not fair as they arent in the war that is being fought, and is annoying when you are trying to play an scenario.
Also other thing that I would love to see changed is when nations are at war and one is clearly superior to the other, many times they just will keep making peace at the block next to the capital instead of capturing the capital and eliminating the enemy so they can have more free land
Yep, but the second one would be little complicated, cuz u can't make this type of game to much no realistic let's say.
So to make this possible and playable at the time, they will have to make a decent relation problem, and then more, for example if the country has big ally , etc...
there is a reason its only called god mode, you cant fully control it. it can still peace out/attack other countries when you do nothing, its better then doing nothing but its not full control yet.
id love it if something like that happend tho, especially if it could be possible to do that in multiplayer.
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UPDATE THE GAME FOR THE LOVE OF GOD
Hes working on the steam version he doesnt have time to update this game right now
Yea, but it's like five weeks.
Creating games takes time , he is polishing game and adding features, he said it would cost around 5/10 euros so he has to polish game well before releasing it
Also, they might not be full time developer, so they will take longer than usual. creating games is not easy and neither quick.
i thought you sail polish, like poland for a second
Good game I have been playing the game for a few days now and it's really good please add some more maps for the Itch version :D
you should make a reverse world map template
yeah thats cool
Please make a button in the future for 2 or even more countries to unit
That has been confirmed for the Steam version.
32 bbit plssss
ohio got stronger than i thought it would
only in ohio
OHIO EMPIRE
Its all ohio
What do you expect? It's Ohi
hi
An average day in Europe:
True I'm going to go destroy Europe now.
Geogia somehow won. Russia just stopped fighting and lost then Geogia just started killing everyone.
SNIO SNEVANA INSA ISIO.
just tranlated it its greek apparently for "SNOW CLOUD INSA EVEN"
wut?
Will the Steam Release be free?
It won't be
how do you know?
because the discord server exists
read the 1.04.2 dev log https://jokupelle.itch.io/ages-of-conflict/devlog/441167/steam-release-wishlist-...
No it wont
hey, I LOVE this game but I wish you could add this on the App Store on the full release
Thanks,jhjhjhjhjhjjjhj
The dev has said that a mobile version will be made at some point.
Are you planning on adding a unite button?
That has been confirmed for the Steam version.
ok
How long was your longest war? Mine was 1200 years. It was between Guatemala and Australia. Guatemala had a huge last stand, amazing to watch.
mine was 900 years
2432 north america vs asia
mine was 5000+ years
mine was 38,987 years. i was asleep for it
yeah right
oh god! was it world war after world war or something?
The biggest encirclement in history (exceeding battle of Kiev)
it isn't...
I did a battle on the Oceania map and an independent Tasmania recked Australia with some god like move. They went through Australia's front and made a double encirclement and then ABSOLUTLY DESTROYED THE AUSTALIAN FRONT.
How do cities function? Like those white circles with black outlines that just appear.
they dont
after defeating another country, a nation will gain a city. these cities are where revolutions start, and typically, where they end, because the revolt's initial attack will stop as soon as it reaches the border of another city. they are also used to switch capitals in case of the original capital of a country being overrun by their enemy.
i have a few silly suggestions for this game
I. Permanent war / alliance options, where players can prohibit nations from changing their diplomatic status on their own.
II. Terrain, where each terrain has its own war speed, like mountains taking longer to conquer than plains.
III. Flag option, where flags are auto generated for nations and can be editted by the player, or completely disabled by the player.
IV. Language / culture options, where each nation starts with its own culture, can be renamed by the player, and can be spread over time to other nations and in its own territory.
V. Color that can be changed by the player, maybe something like a board with every possible color currently ingame that can be selected with a click.
That would be dope
i like all exept II
i forgot to mention it may be optimal to have settings, where you could enable these things
Please make a nation unable to fight more than 2 wars at once, also how does the AI pincer movement work???
Jokupelle is steam version gonna be paid?like my parents would never let me get this game :skull:
edit:my parents would never let me buy the game if it was paid i dont even use earth royal
It is paid. This is the free version
Yes. It is safe
Does anybody know if this download is safe? I trust it but i trusted something else and it wasn't. Thank you! :)
it is very much safe i promise :)
BORDER GORE 😂 a
i feel like adding mountains would be very cool so that you could make maps more detailed and certain areas of the world/map would be harder to get to kinda like how in Europe Italy is protected by the alps, maybe you could make it so you cant get their on the Europe map. In a way i guess it would be more interesting and in certain places you can only get their by water. You could also make something like a mountain pass that makes the mountains able to be traversed by army's in that spot. I don't know if that sounds interesting or not but maybe you could do it in the next update so the game has a little more depth to it.
thank you if you actually see this (and possibly add it?) jokupelle or whatever your name is.
Mountains and maybe other terrain types will be added!
-To the free version too, right? I'm asking because I think you would have specified that it would be on the steam version only if you were only adding it to the steam version.
goody enough for me!
Please remove the penalty for fighting multiple wars, it basically makes nations die instantly when theres last 3 remaining.
Yes, I will remove/balance it for the full release. I still want to have some kind of way for multiple small nations to take down one large nation
look like enconomy or technology and generals
Yes, just not make it like a 50% debuff to the whole army. Like it makes world war 2 simulations end in axis victory because it's romania, finland, germany vs USSR
Finland in the axis?
i have said this before but i just wanted to define it more. i think that to seal the game together would be trade. trade would be like certan territories have a exotic substance and trade would be like a land/sea trade also with said trade you could make a more important diplomacy rather thing just allinces like well playing this i was allies with a country for like 200 years give or take and then in 2 years of breaking up we went to war and i allyed to a hated countrie. p.s with trade would be a from of getting money and with money you would get more/better armies
The USA invaded mexico to go west. Too true.
I have a request for the game:
a mode where you control only one country, like the god mod but only for one country with more options like the possibility to claim certain areas(if the A.I does this, then it will more likely go at war to annex that region) and alliance requests.
Also i suggest to add "national traits" like:
War monger: a country that will declare war to anyone bordering it more that others
Peace exporter(or promoter): a country that will focus on alliances first. Peace exporter countries won't go at war for any reason and won't have claims on nothing
Diplomacy master: c country that will go at war only for claims and will focus on alliances
Normal: normal countries
(if someone has more suggestions for the traits leave a comment here)
If you add this please make them customizable in god mode.
Another thing i suggest to add is the possiblity to have max 3 or 4 allies.
The claim system would be like:
country "a" claims a random area whit random size(not depending on other countries)
Also please update the website version and make a App Store version too
hey can you add a Africa Map? And add a USA and Canada map as well :)
Possibly roads or trade routes as well
I really like the game but would appreciate multi-alliances (alliances with more than one country) and have names for all the cities in a country displayed, again the game is amazing.
Fax. I think it would be great if you could name capitaly city and important cities. And i think making a GDP system will be great too
Please actually make cores not give up enclaves like they're supposed to.
what god powers?
How much will the steam version cost?
it always crashes wehn a big nation goes to battle
I'm broke so is the steam version free?
The steam version is paid, this version of the game will remain free.
:(
no
can you fix the issue where a nation sticks its troops in random spots on the borders and just sits there while the enemy troops easily win with no problems
Please, fix the problem of foreign nations stealing land of other nations while they are at war. As the block goes white because one unit defeated another, other nations that arent in the conflict tend to steal that block for themselves and they keep it after the war, which is not fair as they arent in the war that is being fought, and is annoying when you are trying to play an scenario.
Also other thing that I would love to see changed is when nations are at war and one is clearly superior to the other, many times they just will keep making peace at the block next to the capital instead of capturing the capital and eliminating the enemy so they can have more free land
Yep, but the second one would be little complicated, cuz u can't make this type of game to much no realistic let's say.
So to make this possible and playable at the time, they will have to make a decent relation problem, and then more, for example if the country has big ally , etc...
In a nutshell, all I meant is we'll have to wait.
(I'm feeling dumb)
its a good game but you should let us control country
you can in a way.if you click a nation and you see the dots?click that you can use that to do like attack and peace and all.
thank you
there is a reason its only called god mode, you cant fully control it. it can still peace out/attack other countries when you do nothing, its better then doing nothing but its not full control yet.
id love it if something like that happend tho, especially if it could be possible to do that in multiplayer.
Sadly, I said this, but it says A.I. only so this most likely won't happen.
Wdym he has plans for controlling nations
Can you make alliances even bigger then just 2 per nation? I would like a WW3 type scenario.
Could you add a British Isles Map please?
That would be kinda interesting
amazing :D