I have an idea for the game and it would be that if a country has actual nukes in real thats their stockpile with the amount of nukes they have however depending on the size of the country they might be able to build a nuke however it would take a toll on their economy with them need to get rid of 1,000 gold and for the countries to be able to nuke another country in war Manually (idk how that would really work and tbh i don't like its really nesscary is you actually made this an update) Lets say france has like 250 nukes irl in game thats france's starting stockpile france can build more nukes at the cost of 1,000 Russia has the most nukes so in war russia can use their nukes however nukes can only be used twice in war if this idea is bad or has some flaws idk what to say but i hope you see and rate how good of idea it is
JokuPelle, on both the world map and the Asia map, the Aomori peninsula is missing, and instead there is a non-existent island in the Tsugaru Strait. I would like you to fix this.
It would be really cool if they would add multiplayer. For now I think it's just not worth it. Imagine you and your friends fighting each others countries :))
hm, i think it's a good idea, but they should add a chat box if it's multiplayer, and they should add two choices, to either play with a stranger, or pick someone you want to play with, but that'll result to way more things, like adding accounts to the game, and setting up password, so its a mid suggestion, although i hope joku responds with a positive answer
i feel like you'd be the only one playing it, theres only two countries, russia and china unless joku includes canada and other asian countries, so i'm not sure if its gonna be added
basically if you have a laptop/PC, pick a size to draw the circle, then click the button "Alt", then click a random part of the flag while holding "Alt", which is how you make a circle
In scenarios, instead of representing the war with the color of the nation that declared the war, I think that the wars map mode should show the combat efficiency as a color from red (1) to green (6) for each nation that is at war, sort of like the income map mode.
I Think We Should Separate (Leave Alliances) in the God Mode Commands.
Because sometimes i want to allow nations to leave alliances for realism but if i do enable (Leave Alliances) sometimes the whole alliance disbands and i don't want that to happen.
Yes but the setup is a bit more difficult. The other person would need to give you the custom scenario files and you would need to put them into the right folder.
Otherwise I would suggest you buy the steam version or buy it from here and use the Steam key given to you during purchase
no, the achievement is about getting a randomly generated nation as "Jokupelle" which has a very small chance of happening (also it has to be randomly generated, cannot be spawned or renamed)
I like so much this game, i literally starting playing in 2022. Before it release on steam! My first game was on 31 december 2022, again, a legendary game
Can you please make revolts for un-recognized states (Somaliland, Abkhazia, Luhansk, etc.) teritorially accurate? If a country annexed another country, and the annexed country revolts, can you leave it as it is, the nation spawns in a random part of the anexer please?
It's sad because revolts would always be random. I'm no game developer but trying to get the accurate amount and arrangement of that many pixels would probably be too much for the internal game code.
Nah, they use completely different account systems, so I don't think that will happen. Also I don't think Google Play and Apple have that kind of systems :/
So I bought the game an I love it! Would ever add a default scenario that functions like the demo? Like a throwback. (Like encircled units die no matter what)
Last thing:
How do I get the achievements with skill, or is it just RNG.
For the achievements, a few of them do require some luck. But you can affect many things like AI Settings and some nation stats without losing the achievement requirements. In the Actions-panel there is a small trophy symbol if you can still get the "No actions/painting" achievements
I think that a designated river feature would be great for this game. Instead of players having to use normal water tiles to simulate a river, there could be some way to place a separation between two land tiles, preventing a nation on one side from crossing to the other, but you would still be able to place river crossings at certain points like normal.
Basically, rivers would not take up any space, but would simply act as dividers between land tiles, this way if there are two cities sitting across from each other, one on each side of a river, they can be placed right next to each other, but the river can still play a part.
Hmm. Interesting, though the problem would be that they could not be added to base map files, which are just png images. They would need to be added when making a scenario, which might not be terrible though. I'll think about it!
Is there a road map anywhere? I love the game and am looking forward to any and all changes coming! Features Im interested in in knowing more about:
How will the reworked economy work
will there be changes so that countries maybe won't have as many exclaves
are you planning on adding some type of event system
Will the idea of armies come back?
Will there be peace negotioation simulation in the future (what i mean by that is that when a war ends there might be different realocations of the fought over territory - or that a country takes the rest territory - or there might be a white peace under certain circumstances)
One last thing: will there be more wide reaching mod support?
I think that's all, I'm sorry if it is all a bit long and too much but I am really invested in the project because I love the game idea.
Im sorry for writing even more, but I just remembered one last thing: will the Combat strength (Im sorry if that isn't the correct term) ever not be randomly determined?
changes to economy certainly and maybe warfare. I don't think countries have that maybe exclaves currently. Armies won't come back. Not sure about the others. Combat efficiency can be changed to move slowly, plus donations do affect it also
with the flags update, maybe you could add different types of flags from different eras or be able to make AI generated flags, it could be hard but if you want to add these then it's your choice!
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I have an idea for the game and it would be that if a country has actual nukes in real thats their stockpile with the amount of nukes they have however depending on the size of the country they might be able to build a nuke however it would take a toll on their economy with them need to get rid of 1,000 gold and for the countries to be able to nuke another country in war Manually (idk how that would really work and tbh i don't like its really nesscary is you actually made this an update) Lets say france has like 250 nukes irl in game thats france's starting stockpile france can build more nukes at the cost of 1,000 Russia has the most nukes so in war russia can use their nukes however nukes can only be used twice in war if this idea is bad or has some flaws idk what to say but i hope you see and rate how good of idea it is
It would be really cool if they would add multiplayer. For now I think it's just not worth it. Imagine you and your friends fighting each others countries :))
hm, i think it's a good idea, but they should add a chat box if it's multiplayer, and they should add two choices, to either play with a stranger, or pick someone you want to play with, but that'll result to way more things, like adding accounts to the game, and setting up password, so its a mid suggestion, although i hope joku responds with a positive answer
great idea
he has already rejected the idea.
al
It would be cool if they added something like an ideology to the game that can be customized or an improved fighting game.
that is true tbh, i hope joku responds and leaves a good comment
Can you add a Bering Strait map?
i feel like you'd be the only one playing it, theres only two countries, russia and china unless joku includes canada and other asian countries, so i'm not sure if its gonna be added
No like the map, Not a scenario
hm, the map atleast needs to be big, so those pixels could look way better when creating borders, it is possible it happens though
Yeah
How do I get a circle in the flag editor?
Thanks
In scenarios, instead of representing the war with the color of the nation that declared the war, I think that the wars map mode should show the combat efficiency as a color from red (1) to green (6) for each nation that is at war, sort of like the income map mode.
that definitely is a bug
Ok, Am I the first person who reported the bug?
THE NUKES ARE SO FUN PLZ KEEP THEM
add a mode on the map show the flag in the territory
It may be inappropriate, but I would like nuclear weapons to remain. I am convinced of that.
YOOO THESE NUKES ARE SO FUN BRO
PLEASE KEEP EM FOREVER
is the nuke button gonna be permanent? (i found it in april fools) im curious to find out
I Think We Should Separate (Leave Alliances) in the God Mode Commands.
Because sometimes i want to allow nations to leave alliances for realism but if i do enable (Leave Alliances) sometimes the whole alliance disbands and i don't want that to happen.
Separating (Leave Alliances) Into to buttons
Allow Disbanding
Allow Countries to Leave
Or Somthing of that sort, please.
A nuke was added... I saw the rainbow button and was intrigued so I pressed it and lo and behold, the Australian desert turned into hell...
...Today is April Fool's Day so it's a lie, right?
Ay Spoiler,
Asianboy its still the 31 of march over here(I Enjoy the time difference, this is funny)
Asians are discriminated against as if that's the norm lol.
Please stop it.(Addendum)
I'm sorry, maybe it wasn't discrimination.
When Will There Be v4.0.4.
I've been playing since I saw Drew playing this
since like, the beta version of the game
can u play full for free
no
Can you play custom maps made by users on the itch io version?
Yes but the setup is a bit more difficult. The other person would need to give you the custom scenario files and you would need to put them into the right folder.
Otherwise I would suggest you buy the steam version or buy it from here and use the Steam key given to you during purchase
I already bought it, how can i check my steam key?
I found the steam key, how do i get the steam version with the steam key?
Google it :D
thx :D
I got the gsme on steam now :D i prefer steam over itch io cuz when a game gets an update i have to download the file again
can u get the scenarios from google search?
can you add borders to the demo game so we can try to make scenarios ourselfs think of it like a bug fix just makes the demo smoother
In the full version the borders are just outlined. you need the full ame to make a scenario
Got this on steam and I saw an achievement and I believe that works if JokuPelle replies
Maybe, he might explain it in this comment
no, the achievement is about getting a randomly generated nation as "Jokupelle" which has a very small chance of happening (also it has to be randomly generated, cannot be spawned or renamed)
ok
Thanks to you I got it
You can get an achievement for it, Only on the steam version.
I have 10 of them.
I like so much this game, i literally starting playing in 2022. Before it release on steam! My first game was on 31 december 2022, again, a legendary game
Hey, I'm interested in translating this game to Brazilian Portuguese. If you could hit me up I'd appreciate it
Can you add an establish core button in the control panel? It would be easier than just doing it manually
Theres 0.0000001% that jokupelle replies...
You got lucky, this time :D
:DDDD
so it's a game that like worldbox?
Kinda? Worldbox is more focused on individual animals/people, while this one is focused on nations
right
Can you add a population counter of each nation in the simulation?
Hello Joku!
I have a suggestion.
Can you please make revolts for un-recognized states (Somaliland, Abkhazia, Luhansk, etc.) teritorially accurate? If a country annexed another country, and the annexed country revolts, can you leave it as it is, the nation spawns in a random part of the anexer please?
Thanks
It's sad because revolts would always be random. I'm no game developer but trying to get the accurate amount and arrangement of that many pixels would probably be too much for the internal game code.
Can you add the armies mode from the demo to the main game? (Ik this is my 3rd comment on this game)
joku stated they wont add armies in this message
oh
How do I get achievements on the itch.io version?
You can't currently
Oh
h
protectorate
Hello dear developers, you can add combat tactics to the game
You should make it so that we can redeem a code to unlock the mobile version of the game when we buy it on here, would be amazing!
Nah, they use completely different account systems, so I don't think that will happen. Also I don't think Google Play and Apple have that kind of systems :/
Can you make a flag view where the countries area shows their flag?
i think that'll be a bad idea to be honest, since its a pixel looking game, colors might look like another country's territory
Maybe there could be... like very VERY dark borders, so that it's clear
So I bought the game an I love it! Would ever add a default scenario that functions like the demo? Like a throwback. (Like encircled units die no matter what)
Last thing:
How do I get the achievements with skill, or is it just RNG.
(In the Steam version)
For the achievements, a few of them do require some luck. But you can affect many things like AI Settings and some nation stats without losing the achievement requirements. In the Actions-panel there is a small trophy symbol if you can still get the "No actions/painting" achievements
I think that a designated river feature would be great for this game. Instead of players having to use normal water tiles to simulate a river, there could be some way to place a separation between two land tiles, preventing a nation on one side from crossing to the other, but you would still be able to place river crossings at certain points like normal.
Basically, rivers would not take up any space, but would simply act as dividers between land tiles, this way if there are two cities sitting across from each other, one on each side of a river, they can be placed right next to each other, but the river can still play a part.
Hmm. Interesting, though the problem would be that they could not be added to base map files, which are just png images. They would need to be added when making a scenario, which might not be terrible though. I'll think about it!
Is there a road map anywhere? I love the game and am looking forward to any and all changes coming! Features Im interested in in knowing more about:
I think that's all, I'm sorry if it is all a bit long and too much but I am really invested in the project because I love the game idea.
Im sorry for writing even more, but I just remembered one last thing: will the Combat strength (Im sorry if that isn't the correct term) ever not be randomly determined?
changes to economy certainly and maybe warfare. I don't think countries have that maybe exclaves currently. Armies won't come back. Not sure about the others. Combat efficiency can be changed to move slowly, plus donations do affect it also
Thanks for the quick answer! I am looking forward to it!
great game!
with the flags update, maybe you could add different types of flags from different eras or be able to make AI generated flags, it could be hard but if you want to add these then it's your choice!
10/10 game, addicted.