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Long time player, first time commenter

Love the game, think all updates have been moving forward adding features I didn't know I wanted!

Maybe it'd be cool to have a force unite feature? like annexation but uniting

Anyway its a very simple workaround for me playing so don't need it.

Thanks again for this cool game

Thanks! Many people have asked for a separate unite button. I will probably add that once I make unifications a bit more unique, which I have some ideas for

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Idea: Alliance update

Now Nations can be in multiple alliances

Alliances now can be in different purpoes like ex: Germany 2 alliances, EU, NATO

So basically nato is a military alliances so it declare war of the attacker of germany, like of this game alliance mechanism


while EU is a alliance only for Money, so it cant join wars


Also alliances have now flags

what do you think about it to add to the game? It would be Great!

Like the hoi4 mod, in 1939, if the Kingdom of Italy exists and the Ethiopian Empire exists, the Kingdom of Italy cedes Anatolia and Somalia.

I think it would be difficult to have an event like that, or something like that, but it would be nice.

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I have a question regarding the new update on mobile (4.0.7) and am a bit worried about updating: I noticed you added a separate timescale (from months to days) that works independently of the default one. In the patch notes, you said that you changed the “max year to 9999”.

What does this mean?

Does time just not progress after this point or does it just stop counting?

Does this mean that simulations using this timescale won’t continue indefinitely?

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On the more technical side the days timescale uses DateTime objects to get accurate amount of days per month and it only supports years 1-9999. So if your game on that timescale goes past 9999 it will automatically shift to months scale. Obviously since they go in separate speeds the date will end up completely differently. But the simulation will be fine. Basically it just prevents you from displaying time using the days timescale.

The time of simulation events are actually recorded using seconds of how long the simulation has run, which then gets converted to whatever timescale date you are using which is why it's possible to change timescale whenever

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That’s exactly what I thought. I assumed it was a formatting issue, given that it is a timescale that has been added, effectively a representation of the time that has progressed (and not an actual new speed at which the game advances).

From my understanding, this is then simply a potential aesthetic choice. Nice.

Pretty cool game. a.i does take over the world

what is the diffrence between a crossing and water

crossings is where a country can attack another country. water is just there as a blocking or aesthetic feature

whats difference between demo and web version?

The web version is the demo. It is vastly different compared to the current full version though 

Also the demo is tecnically the full game but is v1.0.2

Any idea when 4.0.6 and 4.0.7 will be available for mobile?

Android already is. iOS is out whenever Apple decides to review it. Hopefully within 24 hours

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Jokupelle, i Think you should do a A.I. with Countryballs that talks with each other ex: on labels: Russia: Ukraine is My Enemy! I dont want him anymore! Ukraine: As expected

Like it appear a dialogue bubble near the capital of the country and they talk with the another country that replys, it can so be a setting for how much they need to chat.

Please let me know if you like the idea!

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I don't really think that would fit the style plus the game is a bit too fast paced for dialogue. Though if someone could edit together a video where stuff like this happens it would definitely be cool! :D

it's great

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Allow people to customize the age of countries in scenario editor

peak

JokuPelle added leader pls or next update

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Thank you so much, JokuPelle! Love from Japan 🇯🇵 

By the way, I don't mean to praise you so much, but the translations are a bit creepy, they are clunky, as if they were translated by google translate. Can you do something about these? Also, the Japanese kanji are in a Chinese (simplified or traditional) font, which makes me feel as if I'm in a Chinese setting. I would like this to be fixed, but it is very good! I don't know how many Japanese people there are, but I think they are all happy.

Suggested translations 

- “core” this is English-ish but should be “中核化された都市”, 

- “progressive” for “combat efficiency” is English-ish so should be “高効率” and “static” should be “非効率” 

- “intersection” should be “海路” 

- “puppet colour” should be “傀儡色” 

- “god mode” should be “神視点編集 ”

- “resume” should be I really don't understand it, so I'm going to change it to ‘メニューを閉じる’ to 

- ‘Save Game’ to ‘況をセーブ’ 

- ‘Controls’ to ‘操作方法’ 

- “Restart” to ‘リスタート’.

- “core” to ’都市’.

Please do this.

Postscript 

- “nuke” is “核” 

- “donate” is “レンドリース” (this may be wrong, but this is more like it).

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Hi! Thanks for the feedback. I will send these to the translator and get these fixed!

???? Translators? Not machine translation? I'm translating and looking at the replies, but the translated text may be wrong...

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Sorry again. I found a mistake in the translation.

-China in 1938 is ‘中華民国’

-Communist China is ‘中国共産党’

-Manchu is ‘満州国’

These are the reasons why ‘United State(合衆国)’ and “Union(連邦)” of ‘United States of America(アメリカ合衆国)’ and ‘Soviet Union(ソビエト連邦)’ deserve these ‘民国’ and ‘国’. as a person working hoi4 it is a bit wooden.

Also, the “イ” in “United Kingdom(イギリス)” is sometimes shifted to the left, as in “イ ギリス”.

In English, “U nited Kingdom”.

Postscript 

‘United Front of China’ should be ‘中華統一戦線’.

Yes there was a human translator who did these translations. They did say they are a native speaker

I say this as a Japanese person. This is wrong. It is an obvious machine translation. The grammar is not right in terms of characters, and mainly the God Mode characters are even more wrong.

I am not sure, but I am not happy with this translation. There is nothing wrong with playing, but I hate to see such a great game rated so badly by translations...

Nice!

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IDEAS

  • Countries receive their former borders when they rebel, so basically if Slovakia invaded the Czech and the Czech rebelled, Czechia would receive its border it had before getting invaded.
  • Truces, so you can set a specific time for how long a country has a truce, or a time when they don't attack each other.

  • Allies can revive a country, basically when a country gets invaded but in an alliance so they are "Down But Not Out", If an Allie reclaims that territory the fallen country receives its land, if you have played HOI4 Its kind of like that where the Germans get pushed back and free France kind of likes pops back up as you progress through the Germany reclaiming it.
  • Flag Map Mode

Thank you for making this game, and I understand that developing is one of the hardest things so I dont care if these features dont make it into the game, THANK YOU SO MUCH I LOVE THIS GAME (I have it on STEAM). Im willing to get it on ITCH aswell :)

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Thank you so much! Out of these ideas the alliance revive could be the most possible one to do, flag map mode and accurate rebel borders are a bit difficult with the way the game is built

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I have an idea which is to add disputed land to the game, It can also be a feature in the control panel.

Congrats on the Sale.
NEW IDEA
Allow Adding Circles and Straight lines into map making mode. it would be a lot easier to create circles and straight lines that way.

Personal Note
Also possibly increase brush size to 50 or so because i want bigger cricles

Easter egg???

THE BEST GAME OF WAR SIMULATOR

idk how hard it is to do this but you should make a Historical AI setting where like a country has a certain goal or like peace deals accurate to historical ones but, very awesome game, play it all the time

I really h9pe they add map downloading to mobile especially android

hi can u add a Cold War scenario in ios

Can you add modern day world before the invasion of Ukraine.

Can you rename Turkey to Türkiye?

Can you add the army map mode back from the demo Kind of liked It Idk if you replaced it beacause of the wars map mode or the combat efficiency Feel Like the combat efficiency was a gamble but it worked but i kinda dont like it

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he removed it because it was only for show. the armies basically worked like the occupation stripe lines in the current game

Can you add a population count to the game?

Ok cool brand new idea @Jokupelle.

Border Roughen Tool, Circle GUI and it basically mixes the pixels of two selected nations. also might need an intensity slider 1-10.

This might be useful for people making maps who suck at making borders look nice

yeah i suck at making borders look good i try to n korea russia china in japan type map i failed so hard

s koera and japan easy for reasons tho

i hate manually making nice realistic borders, so this would defo be cool. Top tier suggestion

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Hi i was going to ask if you could make a hungarian revolt in 1914  also i've had this game for offically five months almost half a year :D (154 days) i'd understand if you don't wanna do it tho

What is the war games fest thingy about?

bro I downloded your game on my samsung tablet

Hello @jokupelle , I would like to help with adding a belarusian translation to AoC. Is it possible? 

And it would be better if when there is a belarusian uprising in Minsk in 1914 game, the flag to be White-Red-White, because current soviet-style flag did not exist at the time

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For the translation, I will probably not add any more languages before the game leaves early access because the more languages the more time it takes to keep them updated, which can slow down updates. But when early access is over I plan to add more.

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Ok. And what about the second part of the post? I've seen that the Ukranian flag in 1914 scenario is lighter as in real life, but belarusian soviet flag🇧🇾 did not exist in these times. Will you change this?

Yeah probably

It was a lie?????

idea, wanna add a game modello like You select the scenario select the country and play as it, like hoi4 but more simplle like your game

hey, @jokupelle, could you remove/change god mode? i feel like this feature is keeping me from playing the game as this could be against my religion.

Insane bro 😵

@jokupelle, is that a yes or no?

just rename it to creative mode :P

Ez win for my country


Hye Joku i was wonder if you could make an Istanbul map like the one in the demo

 

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Can you add Alaska and Hawaii to the USA scenario?

Hey Jokupelle I Made

Zazaistan

And

Beja State

Flags 

Huh?

Hey It Me Gabrielmaps If You Google It Up You Will See Their Flags. Plus The Two Countries Are From The Middle East Scenario

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Question for anyone who has purchased the game from itch and uses the itch desktop app:

Does the game automatically update or do you still have to manually download every new version from itch? I genuinely have no idea :D

I have to manually download every new version, I use itch.io on browser btw

Yeah on browser you definitely have to

Yeahhhh

Me installing apk:

Thank you!!!

Why in the 4.0.5 Patch You can Only Undo 20 Things, There's no good reason i can think of to limit that. also if there's going to be an Undo button put in a redo button just incase someone changes their mind.

Storing steps takes up memory, so I added a max just in case. Still, it's better than nothing :D

I Guess that makes Sense

If I bought the game on my phone through the app store could I get it on here for free? if not I'll probably just buy it on here

you can't man, someone suggested this idea earlier, jokupelle declined it, if you buy it on phones, you still need to buy it on another device

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Yeah they use totally different stores/account systems

hi joku, didnt expect u to be here

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