v3.0.0 - Complete UI Remake!!


Hello everyone!

The promised UI Rework is finally here! 🎨

As mentioned in a previous post, I have been working on updating the UI graphics for a while, trying to form a common art style for the game and making it look more “professional”.

The game has now fully committed to its pixel art style. You can see below comparison images between the old and new versions. Many UI elements now have better responsiveness and feel.

As the game is now in a pixel art style, I have also added an option to use a pixelated font in the game. Some texts might look better in pixel art, and some may not. Try it out yourself and let me know which one you like more. As of now I have kept the non-pixel art font as a default for better readability. You can turn the pixel font on in Settings. I might make the pixel font the default if people prefer it.


Simulation view



How it looks with the pixelated font



Other comparisons







v3.0.0 Full Changelog

User Interface Remake

  • UI Textures and Layout have been completely redesigned in most places
    • The game now uses a cohesive art style across the game, instead of a complete mix of vector art and pixel art of different resolutions
    • Buttons now have better responsiveness, like highlights or animations
    • Many sections of the UI are now more uniform with other parts
  • Scenario Editor UI has been made simpler and easier to understand and it now more closely resembles the God Mode Panel
  • Language is now changed from the Main Menu top row
  • Map Editor now has a better preview image to show how big of a map you are creating
  • The cursor's look has been remade when attacking, allying, or spawning
  • Eraser toggle has been removed from Scenario Editor. You can now simply right click on empty land or water to deselect current nation and paint unoccupied land

Other Additions

  • Game now has a custom cursor
  • Clicking on a nation now produces a small sound
  • Added an option in the Settings to toggle between a pixel/non-pixel font
  • When looking at scenarios and saves in the main menu, you can now see their accurate date

Bugfixes & Improvements

  • Improved how the game scales on wide or narrow aspect ratios
  • When selecting a random simulation, a number of cities will also be spawned unless changed
  • Minimum nation name length has been changed from 3 to 1 character
  • The game should now support using Cyrillic character, like Russian alphabet
  • Fixed a bug where Tooltips flickered sometimes when appearing
  • Fixed some errors when inputting invalid years in Scenario Editor
  • Fixed an issue where Turkish and Finnish Scenario translations were switched
  • Fixed other old translations

Files

Ages of Conflict: World War Simulator (v3.0.1 Windows) 33 MB
Dec 16, 2023
Ages of Conflict: World War Simulator (v3.0.1 Linux) 33 MB
Dec 16, 2023

Get Ages of Conflict: World War Simulator

Buy Now$6.99 USD or more

Leave a comment

Log in with itch.io to leave a comment.