v2.0.6 - Alliance Map Mode & Statistics


Update for the full version has arrived!

Here are the patch notes. Also here are patch notes for all the other versions released since the Steam Launch.

Changelog v2.0.6

Additions

  • Added Alliances tab to Statistics, which displays all active alliances in order of size
  • Added Alliance Map Mode, which easily shows all the active alliances
  • Added more Alliance name types
  • Added a Terrain Mask toggle to Map Editor, which makes painting special terrain much easier
  • Added small info bubble next to saves and scenarios that show the game version they were created on. Won't affect anything currently but will be useful if problems occur.

Bugfixes & Improvements

  • Updated kingdom and empire rank thresholds to be more balanced around different map sizes
  • Improved Statistics performance
  • Fixed names, crossings and terrain not being displayed in scenario editor if disabled during gameplay
  • Fixed statistics not updating if editing nations while paused
  • Fixed camera turning upside down if zooming during a lag spike
  • Fixed few tooltips

Changelog v2.0.5

  • Fixed scenario maker spawning empty nations when creating them on already occupied territory
  • Fixed map not updating correctly when highlighted nation dies in diplomatic view
  • Fixed nation icons flickering when spawning them in scenario maker
  • Adjusted one tooltip

Changelog v2.0.4

Features

  • Added a "To Death" button to make a nation fight until the other side dies or when you manually stop the war
  • Added ability to modify nation's gold & Combat Efficiency
  • Added a confirmation to killing a nation from God Mode
  • If the founder of an alliance dies, the Alliance name is updated to match the next oldest nation (unless you have manually edited the alliance name)
  • When hovering over dead or revolted old nation's "Years active" text, you can now also see if they were alive in an earlier part of history

Bugfixes & Improvements

  • Fixed old nations revolting multiple times from different cities
  • Fixed game speed not resetting on Game Reset from Pause Menu
  • Fixed game not saving at some situations
  • Fixed some tooltips
  • Fixed total wars count not being loaded from save games
  • Fixed nation not stopping war if enemy was manually killed by player
  • Fixed nation max area not changing correctly in Scenario Maker
  • Improved gold display
  • Improved nation view visuals

Changelog v2.0.3

Features

  • Added a God Mode option to make Combat Efficiency change gradually, instead of randomly
  • Added a tooltip popup to New Game Menu list, which tells you the folder where your Custom Maps are
  • Added total wars count to Nation View
  • Increased possible Game Speed to 3x (use at your own risk)

Bugfixes & Improvements

  • Improved God Mode View
  • Adjusted economy slightly
  • Adjusted Popup texts
  • Fixed nations buying cores for 0 gold
  • Fixed Revolt Chance not being loaded when continuing save game
  • Fixed Sound Settings not being saved when setting them to zero
  • Fixed Map Painter Button highlights
  • Fixed more typos
  • Fixed Turkey's capital in 1938 scenario

Changelog v2.0.2

Bugfixes & Improvements

  • Added a text popup for when a nation purchases a core
  • If you switch selected nation while editing its color, the color picker now closes automatically
  • Fixed nations not actually using money when purchasing cores
  • Fixed more Nation name typos in default scenarios
  • Fixed not being able to force larger alliances through God Mode
  • Fixed other typos around the UI

Changelog v2.0.1

  • Fixed Nations not attacking each other when Revolts were disabled
  • Fixed manual alliance action not working on some nations
  • Fixed brush size not being properly changed
  • Fixed some of the God Mode button tooltips
  • Fixed Nation name typos in World Map scenarios
  • Removed empty nation and added Luxembourg to World Map scenario

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