Hi! I bought your game yesterday on steam and it's something I was looking for a long time. Could you tell me if you are gonna add some timeline for what happened to the world during play time? Are you gonna add more depth to the countries? I mean more cities, provinces, diplomacy basic info etc.
I will definitely improve diplomacy, like with puppets and such. I wil also add some sort of event log, but nothing that will allow to preview the map at different states as it's not really possible for this game without massive memory consumption
Hi Jokupelle, just wanted to say how good of a game I think this is! I love it. THe only thing that I'm complaining about is the scroll in the demo. It would be kind for you to add a zoom bar so it's easier to zoom in and out. I do not have the full version but I am going to get it soon. Thanks!
Thanks! Well I'm not sure when I'll be updating the web demo, but maybe someday. As for replaying battles and the map, unfortunately that would require me to record every pixel on the canvas constantly which would require loads of memory and performance would tank, so not gonna happen, sorry :D
With flags, you should add a button to turn the display of the flags on and off. The algorithm to create the flags could be vertical and horizontal stripes with a basic color palette (Red, green, blue, yellow, orange, black, white, and purple). It could be edited in a similar way to when you create a map. However, apart from being able to choose a flag for a country that already exists. When putting a default map like the world map, they should put the original flags.
I have a suggestion for improving the maps. I think it would be beneficial to add rock walls in the demo version to prevent nations from expanding their territory.
Weird. Does this happen when a simulation runs for a while or does it slow down no matter what you do? What speed do you run the simulation? If you are running on max speed it might get laggy
Thanks! Revolt spawns can cause some lag if they are big especially when speed is increased. Yeah lag on older phones is quite expected. But I'll try to optimize the game more in the future :)
Joku? Do you think its a good idea, for bots to have conferences, to decide, the New Borders of a country, and they can be randomized to Partions, Full Annexations, All the way down to puppet states, but just consider it, becuase im getting tired, of poland taking over the whole soviet union, right before germany reaches warsaw, and then owning both the soviet union and poland.
Hey! Remember me? I'm Afghani and my real name is Elijah my tablet is now factory reset and I will have to note that I will have to log out after I comment this bcuz my tablet will be hacked and also I downloaded your mobile version of the game and it was awesome but a little boring at the same time thank u dev for creating this
Well cities currently house possible revolts and cores provide places to move capital in case it is taken. I would like to make them more useful in future. As for combat efficiency setting. If you are on PC it will tell you in a tooltip what they mean. But basically with random CE is randomized every 10 years, progressive changes it to random direction by 1 every 10 years. Static is if you want to specifically set each nations efficiency yourself
So, i made a Custom Fantasy world, and i made multiple maps to act as the parts of history, of the fantasy map, But My idea is, to make a thing where you can put multiple maps into a series, so that way all of the maps can be played in order.
hey man may you PLEASE make alliance wars make sense. The combined power of a nation the size of 2000 + a nation with maybe 100 land should not be able to somehow beat a nation 3x it's land and size, how does this happen? Or that if a nation attacks another one. or maybe like 2 nations combined with a landmass of 500 shouldn't be able to beat a nation the size of several thousand.
edit: more of a thing I've notixed on my solo runs is that the nation to fully win has been 99% has been from the USA?
I mean there is always luck involved. Plus I think it's more interesting if the bigger nation doesn't always win. The map obviously has some effect on which nations have some advantage.
Wars/combat works a bit different in the browser version since there is no gold or combat efficiency, plus alliances are only of two nations
From what I know, (I think) Jokupelle makes the game alone unless he has a team with more people now, but it would be cool if you tried to make another game instead of having only one that you update sometimes. For example, it could be like a game related to this one but instead you can play against players and ai where you control the countries (Kind of like the roblox game: Rise of Nations) or maybe completely different from this game. Other than that, great game. I can't wait to see what you will do in the future.
Also, I was trying to word this better, but I couldn't because sometimes I am bad at doing that so sorry if it sounds like I'm putting pressure, or I desperately want to you to do it because I don't want to do that and I have no control over it.
Edit: If anyone wants me to say it better, I will try to. I know that you have 2 games other than this one but I don't know if you are still working on them and I haven't seen you talking about them or at least not anymore on any place.
I definitely want to make more games in the future, but currently I'm focusing on this one. I mostly work alone but some things like art, music and localization is done with additional help.
Thanks for being interested in possible future projects :D
Hi, i am from Vietnam. I have played Age of Conflict since the releasing of the v2.0.6 which added alliance map. The game has developed so much and become greater and greater, the game now is one of my favorite games, I can watch the game many hours. Thank u for creating such a great game likes this. By the way, I want to suggest something to improve the game
Well can u add the population for every country in the game and the population will affect in the nation of the army( may be no war the army will be 0,025 the population and when war 0,05?)( if the army bigger, more money need to spend in the war, and if out of money the army surrender or if the army under 25% the army surrendered too)
Or u can create a focus ( like make puppet nation or steal gold or steal population ) before declear war, it will be great
And can u make some random disasters such as flood volcano eruption or typhoon tsunami and it will decrease the population or decrease the gold
And finally can u make nuclear weapons like 20000gold to develop nuclear weapon and making nuclear weapon will cost so much money, the country which is bombed the nuclear weapon will decrease the gold and population)
And very thank u the developers for making such a great game like this
by the way pls add a different way to see what countries at war then changing colors like idk maybe borders lines with diff colors for corresponding alliance
by the way u might wanna troops used by the ai making it so tech can be implemented so a small nation with good tech can be very strong making more money same with having certain leader characteristics making it so the population might favor a more soviet leader but the leader a militaristic and this could change over time
adding the posiblety of gov types could make alliance more stratigcal
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Going to be buying the full version soon, hope it live's up to what I hope it will be.
I love this game JokuPelle!
Alot to be exact, By the way I've been doing this all day!
Me too!!!!
Hi!
Hi!
Awesome! Thank you!
JOKUPELLE CAN YOU ADD A HISTORY OF THE WORLD SIMULATION?!
DO IT
HE SHOULD NOW!! RIGHT ALIVEDONUT??????
Hi! I bought your game yesterday on steam and it's something I was looking for a long time. Could you tell me if you are gonna add some timeline for what happened to the world during play time? Are you gonna add more depth to the countries? I mean more cities, provinces, diplomacy basic info etc.
I will definitely improve diplomacy, like with puppets and such. I wil also add some sort of event log, but nothing that will allow to preview the map at different states as it's not really possible for this game without massive memory consumption
I know a way to optimise memory while recording everything
Skype me or DM me on discord: Sheepy5064 or sheepy_academy@email.com
JokuPelle! I love this game so much keep doing the great work man!
Hi Jokupelle, just wanted to say how good of a game I think this is! I love it. THe only thing that I'm complaining about is the scroll in the demo. It would be kind for you to add a zoom bar so it's easier to zoom in and out. I do not have the full version but I am going to get it soon. Thanks!
Also I would like it if in the full version you could add a replay button to replay the battles and the map.
Thanks! Well I'm not sure when I'll be updating the web demo, but maybe someday. As for replaying battles and the map, unfortunately that would require me to record every pixel on the canvas constantly which would require loads of memory and performance would tank, so not gonna happen, sorry :D
But like you can add it as a DLC in steam or Itch, right?
Or it could be a setting for that
Suggestions:
-A button in size and ages: Min (all)
-Flags (Later I will explain how to do it)
-More countries on world map (there are 165/206)
With flags, you should add a button to turn the display of the flags on and off. The algorithm to create the flags could be vertical and horizontal stripes with a basic color palette (Red, green, blue, yellow, orange, black, white, and purple). It could be edited in a similar way to when you create a map. However, apart from being able to choose a flag for a country that already exists. When putting a default map like the world map, they should put the original flags.
I would definitely like to add flags to the game. A more detailed world map is coming soon!
I have a suggestion for improving the maps. I think it would be beneficial to add rock walls in the demo version to prevent nations from expanding their territory.
hey can I stop the game from making random nations out of nowhere
just disable revolts
ah okay, thank you
how i put full screen for demo ?
How do i draw realistic borders for each country?
you dont
you can't
Buy the version in steam it costs 7 Dollars I think.
You can't
i've seen the biggest country revolt 7 times, then die.
yo i have an idea
the flag feature
you can enable the flag feature in the settings. It adds flags to countries
Example:
this idea may be weird for a game like this
also it will not work in the god mode (like when you edit area, or name, or color)
and a new button in Internal Commands. "Change Flag", you can load an image and change the flag.
What do you think about this one?
Or do it like the Armies Button in the demo version
is it just my bad phone? the mobile version starts to get to 1-0 fps every 2 mins for me.
idk
Weird. Does this happen when a simulation runs for a while or does it slow down no matter what you do? What speed do you run the simulation? If you are running on max speed it might get laggy
Can you tell what model your phone is roughly :D
Samsung. It starts to lag like when a revolt happens, or when i try to create a map. Russian phones be laggy these days (Nice game btw!)
CTPaBa PoccNa
lol
Thanks! Revolt spawns can cause some lag if they are big especially when speed is increased. Yeah lag on older phones is quite expected. But I'll try to optimize the game more in the future :)
i am back in itch.io :D
it is great for me
When I played the mobile version it was nothing like the game! it's like the demo version but not really a demo but still, the scenarios are locked
Yes the mobile version is more similar to the Full version. You can buy the full version on mobile to unlock all features
Oh ok.
Why mobile players have free similar full wersion but PC/Laptop do not have
"I really want it to be free.... Please..It's an amazing game and I would love if it was free!"
Just Wait till your birthday, and get a birthday card, with a gift card in it, then buy the game like i did
*buy*
nerd
I agree
me too
Joku? Do you think its a good idea, for bots to have conferences, to decide, the New Borders of a country, and they can be randomized to Partions, Full Annexations, All the way down to puppet states, but just consider it, becuase im getting tired, of poland taking over the whole soviet union, right before germany reaches warsaw, and then owning both the soviet union and poland.
Hey! Remember me? I'm Afghani and my real name is Elijah my tablet is now factory reset and I will have to note that I will have to log out after I comment this bcuz my tablet will be hacked and also I downloaded your mobile version of the game and it was awesome but a little boring at the same time thank u dev for creating this
Thanks for playing :D
I have a few questions which I can’t find the answers to anywhere:
Firstly, what do cities do?
And secondly, what do the different fighting types (random, static, progressive) work?
Well cities currently house possible revolts and cores provide places to move capital in case it is taken. I would like to make them more useful in future. As for combat efficiency setting. If you are on PC it will tell you in a tooltip what they mean. But basically with random CE is randomized every 10 years, progressive changes it to random direction by 1 every 10 years. Static is if you want to specifically set each nations efficiency yourself
add u can send solders in boat like territorial
good suggestion
we need a big update
Good game. I really like the mobile version.
пон
I think you meant to say monday?
no it means understood
(the real word is понятно)
oh ok
Can you also add mor maps in the demo one like the map of africa, asia, south america, carribean and Central America pls
Can you pls add country borders in the demo one and in demo make the custom maps save
pls
That defeats the Whole purpose of the Full Game purchase, If he were to add realistic borders to the Demo, its only available on The full game
Can you add more modes?
such as a single country or nomad...
So, i made a Custom Fantasy world, and i made multiple maps to act as the parts of history, of the fantasy map, But My idea is, to make a thing where you can put multiple maps into a series, so that way all of the maps can be played in order.
that's actually a good idea
agreed
hey man may you PLEASE make alliance wars make sense. The combined power of a nation the size of 2000 + a nation with maybe 100 land should not be able to somehow beat a nation 3x it's land and size, how does this happen? Or that if a nation attacks another one. or maybe like 2 nations combined with a landmass of 500 shouldn't be able to beat a nation the size of several thousand.
edit: more of a thing I've notixed on my solo runs is that the nation to fully win has been 99% has been from the USA?
Idk if browser version does something
I mean there is always luck involved. Plus I think it's more interesting if the bigger nation doesn't always win. The map obviously has some effect on which nations have some advantage.
Wars/combat works a bit different in the browser version since there is no gold or combat efficiency, plus alliances are only of two nations
lol
From what I know, (I think) Jokupelle makes the game alone unless he has a team with more people now, but it would be cool if you tried to make another game instead of having only one that you update sometimes. For example, it could be like a game related to this one but instead you can play against players and ai where you control the countries (Kind of like the roblox game: Rise of Nations) or maybe completely different from this game. Other than that, great game. I can't wait to see what you will do in the future.
Also, I was trying to word this better, but I couldn't because sometimes I am bad at doing that so sorry if it sounds like I'm putting pressure, or I desperately want to you to do it because I don't want to do that and I have no control over it.
Edit: If anyone wants me to say it better, I will try to. I know that you have 2 games other than this one but I don't know if you are still working on them and I haven't seen you talking about them or at least not anymore on any place.
I definitely want to make more games in the future, but currently I'm focusing on this one. I mostly work alone but some things like art, music and localization is done with additional help.
Thanks for being interested in possible future projects :D
Oh ok, sounds good! Good luck on your future projects.
yahh more updates
lol
Bro he now has other games in itch.io
I conquered the world.
epic :D
yes rly epic lol :D
how?
In the next update, can you put new maps for the game? Like an Africa map or an South America Map
W Game fr
Thank you!
You should make it so you can disable rebellions
Isn't that already in the game?
Yes it is now stop questioning
I wonder if the Dev, will make playable countrys
Well definitely not actually playable campaign or so. But you can disable the AI for a specific nation and use Actions to control them
If you have the save file or screencaps, you can send it to me through Discord by making a bug report. Hard to parse without any further info
Why you fix random pixels appearing that no one would conquer although you could use it as a feature(Wasteland)
Hi, i am from Vietnam. I have played Age of Conflict since the releasing of the v2.0.6 which added alliance map. The game has developed so much and become greater and greater, the game now is one of my favorite games, I can watch the game many hours. Thank u for creating such a great game likes this. By the way, I want to suggest something to improve the game
Well can u add the population for every country in the game and the population will affect in the nation of the army( may be no war the army will be 0,025 the population and when war 0,05?)( if the army bigger, more money need to spend in the war, and if out of money the army surrender or if the army under 25% the army surrendered too)
Or u can create a focus ( like make puppet nation or steal gold or steal population ) before declear war, it will be great
And can u make some random disasters such as flood volcano eruption or typhoon tsunami and it will decrease the population or decrease the gold
And finally can u make nuclear weapons like 20000gold to develop nuclear weapon and making nuclear weapon will cost so much money, the country which is bombed the nuclear weapon will decrease the gold and population)
And very thank u the developers for making such a great game like this
Good idea I wonder if he has read it.
and make for Mac pls
The full version is available for mac (but only on Steam)
by the way pls add a different way to see what countries at war then changing colors like idk maybe borders lines with diff colors for corresponding alliance
Yeah
This is pretty much already how it happens in full version. But changing it to work like that for the web demo would be too difficult
oh ok
evry1 tell me what u think
by the way u might wanna troops used by the ai making it so tech can be implemented so a small nation with good tech can be very strong making more money same with having certain leader characteristics making it so the population might favor a more soviet leader but the leader a militaristic and this could change over time
adding the posiblety of gov types could make alliance more stratigcal
and royal houses