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(1 edit) (+8)

I made these maps well not making them I downloaded them and you can use them too! (only for the download version)

How to download maps

Step one: Make a custom map this will open up a custom map folders in your ages of conflict data

Step two: Find a black and white image for example (south america black and white map) Do not use the ones with color

Step three: Go to https://www.img2go.com/resize-image and insert your image there

Step four: Turn on your ages of conflict and make a custom map thats looks like it has the width and height of that image

Step five: Now you picked your size you can pick your dpi Mostly i pick 64 DPI maybe you can change it up

Step six:Now make and resize the image Now when  your image is resized you can insert it to custom maps (Ages of conflict folder --> ages of conflict data --> custom maps) 

Step seven: Now load up ages of conflict and use your own map you downloaded

This will be helpful for people who cant make maps! or share with other people

Share with other people that play ages of conflict so that everyone can play any map they want

thank you these are very good maps

So did you make those maps or are they images so you can make them off the image? However you did it, they look great.

I just downloaded them then resized them

(+1)

Pretty cool and simple game. My suggestion for the game is to add civilization names and having the capital names a separate name. My only complaint is that the spawning of civilizations sometimes makes no sense (for example, one area will be cluttered with a bunch of civilizations while one area will have little to none civilizations.) I also ask that you add a Mac download option for us Mac users :)

yes sir

I already asked this but I can't find my comment. I think any exclaves connected to the coast should not be deleted. So you can have a collapsed empire on both sides of the Mediterranean. I had a scenario with that before the update. Then after, I had a country in Africa that owned South America, then had it disconnected, then South America just disappeared. 

Glad I can play this game on the web, I tried to download it but I can't run it bc I am 32bit lol 


Big thanks for you and respect for this wonderful work

(1 edit)

While I love the game and respect the choices made for the better of it, I feel like the removal of exclaves was a big mistake. Have people seen the border gore that happens during war? If a country wants to get rid of border gore it has to eliminate the enemy nation. It is so sad that when a country has a HUGE exclave inside another country and then all that just disappears. Please bring back the exclaves! Congrats on your success! (Edit: I have played some more and the amount of times great nations lose their footholds because of this makes me want to scream)

There could be an option at the beginning (Next to allow alliances/revolts) that says allow exclaves

Agree

(-1)

eh i think the borders are fine I just think there should be a country border editor

(+2)

I love this game but you should add more things i recommend adding the following

1.  Naming the civilizations without clicking "Ready" yet.

2. An option to remove or replace civilizations.

3. Army strength list to see how powerful the country is.

4. Some Difficult or Flat terrain.

5. Making Custom cities within the cities.

6. New maps that are not like the middle east one like no rivers like a USA Map.

7. Atomic Technology for civilizations.

8. Saving Rounds in case we accidentally close our browser while the game is still on (for browser).

9. Puppeted Countries .

10. Full annexations instead of civilizations just taking over the capital.

11. More than 2 countries can ally eachother.

12. Air Forces.


If you're busy you can do this any time or it's okay if you don't do it but the game really needs more things.

I don't think the air force or nukes make sense for this game but everything else is nice.

i would like the idea for nukes. Maybe not nukes in particullar but some bombs you know. Like the current bug right now it freezes when killing armies they have surrounded and they they dissapear as if there was a bomb. That could be  realy feature instead of a bug and it would look cool as well.

1. Neat

2. Pretty good its more fun if you get more control over the countries

3. Strength is mostly based on land Maybe. make 2 stats seperate Mostly strength doesnt rely on land

4. Difficult terrain would add a nice touch to the game

5. Same as 2.

6. No rivers? i think you are being a bit opinion based. Some people like rivers they make it feel realistic And adds a good art to the game

7. Nukes should be a option to turn on or off and when a country is losing they can use a nuke although the opponents country will be a wasteland and can only get obtained for how many years you like

8. Pretty classic

9. puppets are good if a country dont want revolts

10.  YES! this should be a option and make treatys

11. Pacts will be intresting

12. Ehhhh.

You can already rename them before clicking Ready.

Did you know?

(+1)

maybe when a war starts there should a 5% that there a nuke going to be drop and a 15% chance that it explosion and a big one, but this can only happen every 150 years

(+1)(-5)

the evil elites of the west forcing this virtual game should be 

stopped!!  

https://postimg.cc/mcrdQR8z   halo!!

not a appropriate pc pc game ! 

(-1)

There should be a USA map

You can make one, also there is North America

(1 edit)

Just use the North America map without spawning in Canada/Mexico. 


An Ireland map would be nice, with proper counties                                                           (eg: Louth,Cork,Dublin or Donegal)

(+2)

I have noticed an annoying thing with wars, when 2 nations are at war, if another nations border is next to it, the third nation will randomly get land on the border without being in the war. Is this a bug or a feature?, or am I just missing something?

not a bug, just a slight annoyance. This happens because nations will always try to get free land, and the third party in this case grabs the land faster than the two at war. I don't think this will get fixed, since it would require some heavy changes to the core systems

As a programmer i have a solution: don't make the pixel neutral, but in kind of in another state - "Burning" or "Spoilt by war" etc, and allow enemy states take such pixels with armies, but only them.

(-1)

It isn't that annoying to be honest, the third nation only takes a couple pixels

Yeah, but if there is a war between 2 small nations they could possibly be cut off eachother by the third side

yeah, I am kinda sorry for making this post. I have posted it before I started noticing the problems. 

It is okay

i really dislike the fact that all exclaves get removed.... i understand if theyre completely behind enemy lines but what if its an islands? or bordering the sea? like Kalingrad? i think they should still exist 

(1 edit)

Yeah it was kind of a tough choice, but the border gore was so excessive on larger maps. If the islands are connected by crossing tiles, they are not counted as exclaves.

true exclaves are too messy even in war

because i had 2 giant countrys war and peacing when they peace they go to war again and they have 2 different strategies they peace and blah blah blah and then they have 2 different strategies

(+1)(-1)

I have an idea for a neat little addition, Add the ability to delete nations in spawning nations time cuz i think we all have those moments where we accidentally place one extra nation, and we just have to restart and place everything back down also having the ability to end a nation during the game or for some reason during spawing nation time. it just puts out the annexing effect and the nation turns into unclaimed territory. The delete nations during spawn nations time would be a side tool so it would go, Spawn Nations, Delete Nations and ready. Of course when you click on a nation to delete it would put up a prompt saying if u do want to delete it. when you want to stop deleting nations it would say "stop deleting nations" like stop spawning nations thing. End Nation thing would be on the ability tab when you press a nation and open the 3 dots that shows all the other stuff like "revolt" and "attack

(+3)

I think the update where disconnected territory is deleted is a good thing, but I do think that if the country has access to some sort of coast, the territory should still be owned. For example, I had a game running where a nation conquered all of the Mediterranean,  but then lost it after some unlucky revolts and wars. The country was based in Spain, but also held all of the Anatolian Peninsula. Kind of Like how The Byzantines kept Southern Italy despite it not having a land border. I just think that would be a cool addition Maybe you could have an option to turn that on and off?

Thank you

(+2)

Add an Ireland map

(+2)

There should be a way to moodify the preset maps.

(+1)

Agreed

(1 edit) (+2)

So, I'm not a expert, but I have found out how to PROPERLY destroy revolts:

Basically,  if you fight a revolt country when your in war with a neighbor, there won't be enough army in the said revolt country to actually destroy it. You must make peace with any neighbor countries your in war with, and once your in peace, if you have armies activated, you will see the army surround the revolt country. Once you attack, THEN the revolt country will eventually die, and thus you will not have to worry.

It's not a glitch, and it's not unfair as most people say, the revolt country (again) actually expands from the lack of a proper army to destroy it, since said army is fighting on a war happening somewhere else.

It's not the people's fault, of course, because they can easily miss that small detail, but since I noticed I thought sharing it would be good for further explanation.

(+3)

Hello,

I wanted to contact you directly but found no way to.

There is currently a ghost nation bug in the game. Some nations do not exist, yet still, declare war/form alliances. As far as I can see it has to do with revolts being taken over by nations other than the nation they originated from. It affects gameplay as the AI dedicates armies to these non-existent countries and then they get attacked by another country that actually exists and completely collapse. 

Noticed the same bug. Also some nations have a massive size despite not existing or being tiny, if they were really big before, which might be related to the exclave patch.

Yeah I screwed something up but I'm tryinh to fix it atm:)

(+1)

This game is amazing but there a few things:

1. There should be a feature to delete a country, I have had so many times where I misplace a country and have to restart.

2. With the revolts, It should be a simple name. For example, if there was a revolt in germany, the new country should be called something like "west germany".

3. There should be a feature where countries could get partitioned.It would be like when they die, but only 2-3 countries could take its land.

(2 edits) (+3)

when a war ends there should be a 50% chance that the country that lost will become a puppet state. 

maybe 25% would be better, 50% seems a little too much

Yay

(+3)

please fix the lags and add something like population and more diplomatic actions and puppets

(+2)

Is it just possible to save rounds as a image or is it possible to also play the saved round?

(+2)

can you make a downloadable Mac Os version

(-7)

This update is bad. The attacking system sucks. I want to make more than 1 country attack another country. And also, I did a North America game and tried to make Mexico attack Canada. It didn't work. They only attacked each other after they got rid of the USA. Bad update.

(+1)

Nations have to border each other to go to war.

You can make many nations attack one though? Are you sure Mexico and Canada weren't allied?

I think they would've de-allied and then gone to warr, though. Might be a chance thing.

I'm sure. I even broke any alliances that Canada and Mexico were in.

you probably dont even know how countries attack eachother

(+2)

add scandinavia/nordics pleas

Can you add Southeast Asia map? I live in Southeast Asia. Also can you also add puppeted nations?

(+5)

honestly, This new update made the game worse. The battles are nicer before. And with god mode, you could decide who wins a battle by making neighbours fight and enemy country. That way I would made a new city with fantasy name and would try to conquer the world. But now, battle are just weird. A small nation could defeat a bigger one. A nation wins even when everyone is attacking it together. And the border gore, omg I dont think I should even talk about it. I hope dev fixed it by next update, but otherwise this is a great game. I could even use it to make history lore in my novels. Cool game.  

Yeah i agree.I just tried out the Middle East Map it was realy bad,as you said the Border gore is just imposible to manage.

Yeah I will try to fix the border gore. It's mostly a problem on the large maps with lots of open space

(3 edits)

well I'm back with some great points to make but I don't expect myself to make some good points tho, well starting off I love the new maps but for the complaints and suggestions, Complaint Number 1, AI has been going behind than what I expected like the AI of a smaller nation can't beat one power or bigger nation but in your defense I can probably expect in 1.04 a general improvements update or a main update like 1.02 next complaint why is earth smaller than maps that take place in continents i'm not saying "go make a new earth map make it 40000" nah I ain't saying that but it's still smalller than I expected. Well Complaints over Suggestions, 1. make a new probably same size as the north america map earth map. 2. please update the ai so that smaller nations can atleast win over a bigger nation. I know I know that I'm making insane points and that would cause this 2 weeks to do but It's just suggestions well I'm done next update I'll make somethin like this too

awesome game, I love it!

(+2)

A few Ideas

-Capitals don't get destroyed, and if a revolt happens there, the nation is recreated with the 2nd or 3rd iteration

-Population, cities with higher populations will be harder to take, but are strategic in weakening a empire

-Capitals can't become cored, and have a high chance of rebelling

-Nations can be puppeted

-Larger alliances like NATO can be created

-Different terrain types

-Rebellions forming in areas far from cities

-Railroads can be built between cities

-Nations will target the capital during war, but focus on recapturing cities

-After peace encirclements are either removed or connected

-Different war doctrines for nations

(+1)

Honestly the Ai now is kinda wack. Before it mostly made sense, bigger nations beat smaller ones easily, if several nations attacked one it would be beaten. But now, its makes some of the most horrific border gore I've ever seen. Still GREAT game though, keep on making it.

(2 edits)

The AI actually hasn't been changed since 1.02 (except alliances). But with the larger maps the AI has a tendency to break enemy lines on some sections, and in open spaces it causes the border gore (f.ex North America) I will try to fix this for next update

(+1)

Yo make a Africa, Asia, and British Isles Map that would be sooo cooooll

yeah that's a good idea fr

(+1)

A Game Of Thrones map would be sick

(1 edit) (+1)

really great game, now just make a way to control a player nation and some senarios (pre placed nations) and this game will be perfect. love the game btw

(1 edit)

lesssss go he add middle-earth

mac download! mac download!

Maybe consider making earth the biggest map?

bro new maps are firee 

(+1)

make it able to be downloaded on mac

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