v4.4.1 - Improved Territory Paint Tool
Hey what's up guys!
After the last update many requested for better tools for painting occupations and rightful territories. This update makes that possible!
Territory Painting Layers 🎨
Previously, by painting you always overwrote both the owner and the rightful owner, unless the nations were at war. Now there are two layers to paint for: Owner and Rightful Owner
Like the tooltip says, most of the time you want to keep both these layers on to paint normal land changes. But if you want to paint occupations, or rightful territory for one nation, or more concrete preset revolt borders, these layers become quite useful.
Here's how each configuration works:
Here's another showcase of the "Rightful Territory Paint Mode" that appears when you only have that layer on. Don't get it mixed with the Diplomatic Map Mode!
This should make painting with the new rightful territory system much easier. Also check out what else changed with this update!
v4.4.1 Full Changelog
Additions
- Expanded Territory Painting by dividing it to the Owner and Rightful Owner layers. You can paint both at once or only paint one of them for more precise occupations
- Note!: Painting for nations currently at war no longer automatically paints occupations. You must use the correct layer
- Added a confirmation before saving a scenario for deleting any dead nations with rightful territory but no rightful cities
- Added most in-game display settings to scenario editor
Bugfixes & Improvements
- Revolts no longer core their starting territory immediately upon spawning
- Dead nations can now be painted for, but only if ONLY Rightful Owner layer is active
- Updated the Asia map with more detailed terrain
- Updated scenarios World Map 1914 and 1956, and Asia 2026 and 908
- Added a tooltip for Land Integrations setting
- Crossings will now also be included in occupations, though they won't have a striped pattern in most map modes
- Fixed a bug where spawning new nations made their territory occupations
- Fixed alliance color not changing immediately upon saving
- Fixed Alliance Panel not closing with Esc
- Fixed some buttons being clickable in situations where they shouldn't be
- Fixed credits not being fully scrollable
- Fixed some translations
- Improved error reporting
- Updated Unity version
Files
Get Ages of Conflict: World War Simulator
Ages of Conflict: World War Simulator
Create a massive Free-For-All across multiple maps with Randomization, Statistics and History tracking
| Status | Released |
| Author | JokuPelle |
| Genre | Simulation, Interactive Fiction |
| Tags | Alternate History, Casual, Fantasy, god-game, Historical, Level Editor, Pixel Art, Sandbox, world-simulator |
| Languages | German, English, Spanish; Castilian, Spanish; Latin America, Finnish, French, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian, Turkish, Ukrainian, Chinese (Simplified) |
More posts
- v4.5.0 - Unit Visuals, Wavy Flags + More!50 days ago
- v4.4.2 - Improved Flag Painting Tools81 days ago
- v4.4.0 - Lost Territories & Puppet AutonomyApr 23, 2026
- v4.3.6 - Korean LanguageMar 02, 2026
- v4.3.5 - Better Alliance EditingJan 26, 2026
- v4.3.4 - Custom Major BattlesJan 05, 2026
- v4.3.2 - Major Battle & Painting fixesNov 13, 2025
- v4.3.1 - Income Bonus EditingOct 30, 2025
- v4.3.0 - Economy Rework & Major BattlesOct 17, 2025

Comments
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Can you add to the next update (4.4.2) with units like in Heart of Iron VI?